MAP DESCRIPTION
Duck Hunt Ultimate
If you haven't played Halo:Reach or Halo:Reach custom games then read "how to play"
The ducks must go through the obstacle course without being shot by hunters with rifles.
Once the ducks complete the course without dying they will receive a arsenal of weapons and a surplus of health to kill the hunters.
CT=Hunter
T=Ducks
Recommended amount of hunters should be 1 (only 2 Counter Terrorist spawns)
New Features from the last Duck Hunt:
Custom Skybox
Custom Textures
Unique secrets
A bonus 4th floor, if you wan't the challenging stuff...
Each floor that the Ducks reach, the Hunter will teleport to a new/higher sniper nest to see the Ducks easily
A choice between the Scout or the AWP
Config file (play on the custom gamemode)
When the Ducks complete the course, instead of using a teleport to the sniper nest, the Hunter teleport in the Duck's spawn room. The ducks then will chase the Hunter down with firearms and a increased amount of health.
Before the round starts, the Hunter can choose what weapon they perfer and "how" they wan't to play.
Scout Rifle:
Ducks starts with 100hp
AWP:
Ducks starts with 35hp, the normal way to play Duck Hunt
Before you end warmup
Type Bot_kick in console, for no bots.
this is mandatory! type mp_limitteams 0 and mp_autoteambalance 0, this will allow you to play with more players, if you don't do this then players will not be able to spawn in. (reason you must type this in is because there is 1 Hunter, and then whatever the amount of Ducks you have, turning teambalance to 0 will stop the game from trying to make the teams even.)
Custom Skybox made by Lord Canistra (amazing skybox)
link to material http://gamebanana.com/textures/3668
Custom textures by Matis-TM (super shiny, amazing!)
http://gamebanana.com/textures/4624